(function(doc, html, url) { var widget = doc.createElement("div"); widget.innerHTML = html; var script = doc.currentScript; // e = a.currentScript; if (!script) { var scripts = doc.scripts; for (var i = 0; i < scripts.length; ++i) { script = scripts[i]; if (script.src && script.src.indexOf(url) != -1) break; } } script.parentElement.replaceChild(widget, script); }(document, '

Analyzing multi-agent approaches for the design of advanced interactive and collaborative systems

What is it about?

The purpose of this paper is to determine a set of requirements and proposals for the design of a collaborative interactive system working under distributed tangible environments. A wide range of human-machine, human-human and humanenvironment interactions is to be considered, and using multi-agent architectures was recommended since they have already shown their benefits in developing large and complex systems under a unified framework. We further argue that such a design would require an in-depth analysis of four main properties (autonomy, proactiveness, context-awareness, situatedness). In this context, the potential interest and complementarity of two main design approaches (holonic and normative) are discussed. To support this discussion, two applications are also described – a Road Traffic simulation and a version of the game of RISK. Both of these applications introduce complementary man-machine-environment interaction issues.

Read more on Kudos…
The following have contributed to this page:
catherine garbay
' ,"url"));