The video game localization industry has undergone rapid development and expansion. This involves newly emerging roles, and technologies. However, academia has struggled to access many facets of authentic practice in this field, due to industry restrictions, and the limited experience most researchers have of working in the industry. This research however circumnavigated such restrictions, and for the first time, gained access to an authentic practice, as the researcher has worked extensively in the field, and collaborated with the global leader in video game localization. This offers a rare glimpse of the complex relationships and actions that occur within the production stage of a video game localisation project. Moreover, this research has clearly shown which roles are ascribed to which professionals.